Combat builds

Magic: an arcane loadout

Support your normal magic weapon or spell setup with matching account perks.

New here? Your first build

Three account perks

Arcane Tempo

Halves standard magic attack delay against NPCs, rounded up with a 2-tick minimum. PvP and special attacks are excluded.

Arcanist Focus

Increases magic damage dealt to NPCs by 5%.

Guardian Resolve

Reduces all damage received from NPCs by 5%.

Arcane Tempo reduces standard magic attack delay and Arcanist Focus adds 5% magic damage against NPCs. Neither removes rune costs, weapon charges or encounter mechanics.

Equipment upgrades to consider

weapon

Obsidian Life Spark

A successful weapon hit has a 20% chance to restore 1 Hitpoint.

weapon

Obsidian Spirit Siphon

A successful weapon hit has a 10% chance to restore 1 Prayer point.

chest / shield

Obsidian Aegis

Each non-zero NPC hit has a 1-in-12 chance to deal 25% less damage.

Bring your spell runes or charged weapon, magic gear, food and prayer supplies. Apply Life Spark or Spirit Siphon to compatible weapons; use Aegis on a compatible body or shield.

A useful swap

Replace Guardian Resolve with Vampiric Rhythm if you prefer a 10% chance to heal 1 Hitpoint on successful NPC hits rather than steadier damage reduction.

Review and swap learned perks in Equipped Tomes before your trip.
Review and swap learned perks in Equipped Tomes before your trip. Native-client interface preview with example character data.

Before you spend

Check perk compatibility, compare permanent upgrades and review Forge materials. Socketed effects require worn matching gear; they cannot bypass the one-Tempo or one-Focus rules.